feat: Refactor Pokémon loading to include empty slot checks and add a new README file.
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@@ -30,27 +30,28 @@ class CobbleSyncScreen : Screen(Component.literal("CobbleSync")) {
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val centerY = height / 2
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// Sync Button - uploads Box 30 to the server
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syncButton = Button.builder(Component.literal("⬆ Sync Box 30")) { _ ->
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setStatus(Component.literal("Syncing..."), 0xFFFF55)
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ClientPlayNetworking.send(CobbleSyncPackets.SyncRequestPayload())
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}
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.bounds(centerX - buttonWidth / 2, centerY - 40, buttonWidth, buttonHeight)
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.build()
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syncButton =
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Button.builder(Component.literal("⬆ Sync Box 30")) { _ ->
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setStatus(Component.literal("Syncing..."), 0xFFFF55)
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ClientPlayNetworking.send(CobbleSyncPackets.SyncRequestPayload())
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}
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.bounds(centerX - buttonWidth / 2, centerY - 40, buttonWidth, buttonHeight)
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.build()
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// Load Button - downloads saved Pokemon to Box 1
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loadButton = Button.builder(Component.literal("⬇ Load to Box 1")) { _ ->
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setStatus(Component.literal("Loading..."), 0xFFFF55)
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ClientPlayNetworking.send(CobbleSyncPackets.LoadRequestPayload())
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}
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.bounds(centerX - buttonWidth / 2, centerY - 10, buttonWidth, buttonHeight)
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.build()
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// Load Button - downloads saved Pokemon to empty slots
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loadButton =
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Button.builder(Component.literal("⬇ Load Pokémon")) { _ ->
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setStatus(Component.literal("Loading..."), 0xFFFF55)
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ClientPlayNetworking.send(CobbleSyncPackets.LoadRequestPayload())
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}
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.bounds(centerX - buttonWidth / 2, centerY - 10, buttonWidth, buttonHeight)
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.build()
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// Close Button
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closeButton = Button.builder(Component.literal("Close")) { _ ->
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onClose()
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}
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.bounds(centerX - buttonWidth / 2, centerY + 30, buttonWidth, buttonHeight)
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.build()
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closeButton =
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Button.builder(Component.literal("Close")) { _ -> onClose() }
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.bounds(centerX - buttonWidth / 2, centerY + 30, buttonWidth, buttonHeight)
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.build()
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addRenderableWidget(syncButton)
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addRenderableWidget(loadButton)
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@@ -63,56 +64,56 @@ class CobbleSyncScreen : Screen(Component.literal("CobbleSync")) {
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// Draw title
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guiGraphics.drawCenteredString(
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font,
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Component.literal("§6§lCobbleSync"),
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width / 2,
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height / 2 - 80,
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0xFFFFFF
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font,
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Component.literal("§6§lCobbleSync"),
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width / 2,
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height / 2 - 80,
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0xFFFFFF
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)
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// Draw subtitle/description
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guiGraphics.drawCenteredString(
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font,
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Component.literal("§7Sync your Pokémon across servers"),
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width / 2,
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height / 2 - 65,
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0xAAAAAA
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font,
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Component.literal("§7Sync your Pokémon across servers"),
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width / 2,
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height / 2 - 65,
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0xAAAAAA
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)
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// Draw separator line
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guiGraphics.fill(
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width / 2 - 100,
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height / 2 - 55,
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width / 2 + 100,
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height / 2 - 54,
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0xFF444444.toInt()
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width / 2 - 100,
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height / 2 - 55,
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width / 2 + 100,
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height / 2 - 54,
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0xFF444444.toInt()
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)
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// Draw status message
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if (statusMessage.string.isNotEmpty()) {
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guiGraphics.drawCenteredString(
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font,
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statusMessage,
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width / 2,
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height / 2 + 60,
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statusColor
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font,
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statusMessage,
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width / 2,
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height / 2 + 60,
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statusColor
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)
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}
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// Draw info text
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guiGraphics.drawCenteredString(
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font,
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Component.literal("§8Sync: Upload Box 30 (max 12 Pokémon)"),
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width / 2,
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height / 2 + 80,
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0x888888
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font,
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Component.literal("§8Sync: Upload Box 30 (max 12 Pokémon)"),
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width / 2,
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height / 2 + 80,
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0x888888
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)
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guiGraphics.drawCenteredString(
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font,
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Component.literal("§8Load: Download to Box 1 (must be empty)"),
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width / 2,
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height / 2 + 92,
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0x888888
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font,
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Component.literal("§8Load: Download to empty PC slots"),
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width / 2,
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height / 2 + 92,
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0x888888
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)
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super.render(guiGraphics, mouseX, mouseY, partialTick)
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