Initial Code Commit
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50
Project/components/face.tsx
Executable file
50
Project/components/face.tsx
Executable file
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import React, { useEffect, useState } from "react";
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import { motion } from "framer-motion";
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interface FaceProps {
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bin: string;
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isVisible: boolean;
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itemPosition: { x: number; y: number } | null;
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videoDimensions: { width: number; height: number };
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facePosition: { x: number; y: number };
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}
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const Face: React.FC<FaceProps> = ({ bin, isVisible, itemPosition, videoDimensions, facePosition }) => {
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// Calculate eye rotation based on item position
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const [eyeRotation, setEyeRotation] = useState<number>(0);
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useEffect(() => {
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if (itemPosition && isVisible) {
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const dx = itemPosition.x - facePosition.x;
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const dy = itemPosition.y - facePosition.y;
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const angle = Math.atan2(dy, dx) * (180 / Math.PI);
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setEyeRotation(angle);
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}
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}, [itemPosition, isVisible, facePosition]);
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return (
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<motion.div
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animate={{ y: isVisible ? 0 : 100 }} // Animate up when visible
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className="face-container"
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initial={{ y: 100 }} // Start below the screen
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transition={{ duration: 0.5 }}
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>
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<div className="face">
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{/* Face SVG or Graphics */}
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<div className="eyes">
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<div
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className="eye left-eye"
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style={{ transform: `rotate(${eyeRotation}deg)` }}
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/>
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<div
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className="eye right-eye"
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style={{ transform: `rotate(${eyeRotation}deg)` }}
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/>
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</div>
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</div>
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</motion.div>
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);
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};
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export default Face;
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