Fork the desktop off Omarchy as a self-contained system
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import QtQuick
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import qs.Commons
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// Labeled toggle row: title + optional description on the left, a
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// `ToggleSwitch` on the right. Clicking anywhere on the row emits `clicked()`;
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// consumers flip `checked` in response (the component is stateless about the
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// actual value so it composes cleanly with model-driven UI).
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//
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// Cursor and focus styling match the rest of the kit: hasCursor / mouse
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// hover and activeFocus share the hover-cursor defaults.
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//
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// `rounded` is forwarded to the switch, which auto-detects from
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// Style.cornerRadius: pill shape when Hyprland corners are rounded, square on
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// sharp. Callers can override per-instance.
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BorderSurface {
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id: root
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property string label: ""
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property string description: ""
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property bool checked: false
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// Panel-cursor flag. Same role as Button.hasCursor:
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// panels with their own keyboard cursor bind this to drive the highlight
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// separately from activeFocus. Visuals use the same hover-cursor tokens.
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property bool hasCursor: false
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// Switch shape follows the theme by default: pill on round, square on sharp.
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// Override per-instance if a caller wants the opposite.
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property bool rounded: Style.cornerRadius > 0
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property color foreground: Color.foreground
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property color accent: Color.accent
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property string fontFamily: Style.font.family
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property real titleSize: Style.font.subtitle
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property real descriptionSize: Style.font.caption
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signal clicked()
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signal hovered(bool isHovered)
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activeFocusOnTab: true
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Keys.onReturnPressed: root.clicked()
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Keys.onEnterPressed: root.clicked()
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Keys.onSpacePressed: root.clicked()
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implicitHeight: Math.max(54, content.implicitHeight + Style.spacing.huge)
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implicitWidth: Style.space(240)
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radius: Style.cornerRadius
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readonly property bool _hot: hasCursor || mouse.containsMouse
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readonly property var _borderSpec: Border.controlSpec(activeFocus ? "focus" : (_hot ? "hover-cursor" : "normal"), foreground, accent)
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color: Style.controlFill(activeFocus, _hot, foreground, accent)
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borderSpec: _borderSpec
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Behavior on color { ColorAnimation { duration: 100 } }
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Row {
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id: content
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.verticalCenter: parent.verticalCenter
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anchors.leftMargin: root.borderLeft + Style.spacing.rowPaddingX
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anchors.rightMargin: root.borderRight + Style.spacing.rowPaddingX
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spacing: Style.spacing.rowPaddingX
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Column {
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width: parent.width - track.width - parent.spacing
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spacing: Style.spacing.xs
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anchors.verticalCenter: parent.verticalCenter
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Text {
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textFormat: Text.PlainText
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text: root.label
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color: root.foreground
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font.family: root.fontFamily
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font.pixelSize: root.titleSize
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font.bold: true
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elide: Text.ElideRight
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width: parent.width
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}
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Text {
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textFormat: Text.PlainText
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visible: root.description !== ""
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text: root.description
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color: Qt.darker(root.foreground, 1.5)
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font.family: root.fontFamily
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font.pixelSize: root.descriptionSize
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wrapMode: Text.WordWrap
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width: parent.width
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}
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}
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// The row owns the click, so the switch is presentation only here.
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ToggleSwitch {
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id: track
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checked: root.checked
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rounded: root.rounded
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foreground: root.foreground
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accent: root.accent
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interactive: false
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anchors.verticalCenter: parent.verticalCenter
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}
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}
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MouseArea {
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id: mouse
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anchors.fill: parent
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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onClicked: root.clicked()
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}
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HoverHandler {
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onHoveredChanged: root.hovered(hovered)
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}
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}
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