Add shared types and client core packages

The wire contract every client codes against, plus the annotation engine,
canvas renderer and connection policy shared by both clients.

Claude-Session: https://claude.ai/code/session_01SS9F92jb51bMCRCKem6QtD
This commit is contained in:
2026-08-09 17:08:55 -04:00
parent f38b4407cb
commit d7733a6765
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import type { CompletedStroke, NormalizedPoint } from "@pistation/shared-types";
import type { AnnotationState } from "./annotation-state.js";
export interface RenderTarget {
context: CanvasRenderingContext2D;
width: number;
height: number;
}
export interface RenderOptions {
/// Participant id to display name, used to label remote pointers.
labels?: Map<string, string>;
}
export function renderAnnotations(
target: RenderTarget,
state: AnnotationState,
options: RenderOptions = {}
): void {
const { context, width, height } = target;
context.clearRect(0, 0, width, height);
for (const stroke of state.strokes) {
drawStroke(target, stroke);
}
for (const pointer of state.pointers) {
drawPointer(target, pointer.point, pointer.color, options.labels?.get(pointer.participantId));
}
}
function drawStroke(target: RenderTarget, stroke: CompletedStroke): void {
const { context, width, height } = target;
if (stroke.points.length === 0) return;
context.save();
context.globalAlpha = stroke.style.opacity;
context.strokeStyle = stroke.style.color;
context.fillStyle = stroke.style.color;
context.lineWidth = Math.max(1, stroke.style.width * width);
context.lineCap = "round";
context.lineJoin = "round";
const first = toPixels(stroke.points[0], width, height);
const last = toPixels(stroke.points[stroke.points.length - 1], width, height);
switch (stroke.tool) {
case "rectangle":
context.strokeRect(first.x, first.y, last.x - first.x, last.y - first.y);
break;
case "ellipse": {
const centerX = (first.x + last.x) / 2;
const centerY = (first.y + last.y) / 2;
context.beginPath();
context.ellipse(
centerX,
centerY,
Math.abs(last.x - first.x) / 2,
Math.abs(last.y - first.y) / 2,
0,
0,
Math.PI * 2
);
context.stroke();
break;
}
case "arrow":
drawArrow(context, first, last, context.lineWidth);
break;
case "laser":
drawPointer(target, stroke.points[stroke.points.length - 1], stroke.style.color);
break;
default:
drawFreehand(context, stroke.points, width, height);
break;
}
context.restore();
}
function drawFreehand(
context: CanvasRenderingContext2D,
points: NormalizedPoint[],
width: number,
height: number
): void {
context.beginPath();
const start = toPixels(points[0], width, height);
context.moveTo(start.x, start.y);
for (let index = 1; index < points.length; index += 1) {
const previous = toPixels(points[index - 1], width, height);
const current = toPixels(points[index], width, height);
const midpoint = { x: (previous.x + current.x) / 2, y: (previous.y + current.y) / 2 };
context.quadraticCurveTo(previous.x, previous.y, midpoint.x, midpoint.y);
}
const final = toPixels(points[points.length - 1], width, height);
context.lineTo(final.x, final.y);
context.stroke();
}
function drawArrow(
context: CanvasRenderingContext2D,
from: { x: number; y: number },
to: { x: number; y: number },
lineWidth: number
): void {
const deltaX = to.x - from.x;
const deltaY = to.y - from.y;
const length = Math.hypot(deltaX, deltaY);
if (length < 1) return;
// Unit vector along the arrow, and the perpendicular used for the head's width.
const alongX = deltaX / length;
const alongY = deltaY / length;
const acrossX = -alongY;
const acrossY = alongX;
// The head grows with the line, but never takes more than part of a short arrow.
const headLength = Math.min(length * 0.45, Math.max(lineWidth * 3.6, 10));
const halfWidth = headLength * 0.42;
const baseX = to.x - alongX * headLength;
const baseY = to.y - alongY * headLength;
// Stopping the shaft just inside the head keeps a thick round cap from bulging out
// through the point of the arrow.
context.beginPath();
context.moveTo(from.x, from.y);
context.lineTo(baseX + alongX * lineWidth * 0.5, baseY + alongY * lineWidth * 0.5);
context.stroke();
context.save();
context.lineJoin = "miter";
context.beginPath();
context.moveTo(to.x, to.y);
context.lineTo(baseX + acrossX * halfWidth, baseY + acrossY * halfWidth);
context.lineTo(baseX - acrossX * halfWidth, baseY - acrossY * halfWidth);
context.closePath();
context.fill();
context.restore();
}
function drawPointer(
target: RenderTarget,
point: NormalizedPoint,
color: string,
label?: string
): void {
const { context, width, height } = target;
const position = toPixels(point, width, height);
const radius = Math.max(3, width * 0.0028);
context.save();
context.globalAlpha = 0.22;
context.fillStyle = color;
context.beginPath();
context.arc(position.x, position.y, radius * 2.1, 0, Math.PI * 2);
context.fill();
context.globalAlpha = 1;
context.beginPath();
context.arc(position.x, position.y, radius, 0, Math.PI * 2);
context.fill();
if (label) {
drawPointerLabel(context, position, radius, color, label, width);
}
context.restore();
}
function drawPointerLabel(
context: CanvasRenderingContext2D,
position: { x: number; y: number },
radius: number,
color: string,
label: string,
width: number
): void {
const fontSize = Math.max(10, width * 0.0072);
context.font = `600 ${fontSize}px Inter, system-ui, sans-serif`;
context.textBaseline = "middle";
const paddingX = fontSize * 0.5;
const paddingY = fontSize * 0.3;
const textWidth = context.measureText(label).width;
const boxWidth = textWidth + paddingX * 2;
const boxHeight = fontSize + paddingY * 2;
const boxX = position.x + radius * 2.6;
const boxY = position.y - boxHeight / 2;
context.globalAlpha = 0.92;
context.fillStyle = color;
context.fillRect(boxX, boxY, boxWidth, boxHeight);
context.globalAlpha = 1;
context.fillStyle = "#0b0d10";
context.fillText(label, boxX + paddingX, position.y);
}
function toPixels(point: NormalizedPoint, width: number, height: number) {
return { x: point.x * width, y: point.y * height };
}
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import type {
AnnotationEvent,
CompletedStroke,
NormalizedPoint,
StrokeStyle
} from "@pistation/shared-types";
import { isPersistentTool } from "@pistation/shared-types";
export interface LiveStroke extends CompletedStroke {
isOpen: boolean;
}
export interface RemotePointer {
participantId: string;
point: NormalizedPoint;
color: string;
updatedAt: number;
}
export interface AnnotationState {
strokes: LiveStroke[];
pointers: RemotePointer[];
}
export const POINTER_TIMEOUT_MS = 4000;
export function createAnnotationState(): AnnotationState {
return { strokes: [], pointers: [] };
}
export function applyAnnotationEvent(
state: AnnotationState,
event: AnnotationEvent,
authorId: string
): AnnotationState {
switch (event.type) {
case "stroke.start":
return {
...state,
strokes: [
...state.strokes.filter((stroke) => stroke.strokeId !== event.strokeId),
{
strokeId: event.strokeId,
authorId,
tool: event.tool,
style: event.style,
points: [event.point],
isOpen: true
}
]
};
case "stroke.append":
return {
...state,
strokes: state.strokes.map((stroke) =>
stroke.strokeId === event.strokeId
? { ...stroke, points: [...stroke.points, ...event.points] }
: stroke
)
};
case "stroke.end":
return {
...state,
strokes: state.strokes
.map((stroke) =>
stroke.strokeId === event.strokeId ? { ...stroke, isOpen: false } : stroke
)
.filter((stroke) => isPersistentTool(stroke.tool))
};
case "stroke.erase":
return {
...state,
strokes: state.strokes.filter((stroke) => !event.strokeIds.includes(stroke.strokeId))
};
case "canvas.clear":
return { ...state, strokes: [] };
case "pointer.move": {
const others = state.pointers.filter((pointer) => pointer.participantId !== authorId);
if (!event.point) return { ...state, pointers: others };
return {
...state,
pointers: [
...others,
{
participantId: authorId,
point: event.point,
color: event.color,
updatedAt: Date.now()
}
]
};
}
default:
return state;
}
}
export function prunePointers(state: AnnotationState, now: number): AnnotationState {
const fresh = state.pointers.filter((pointer) => now - pointer.updatedAt < POINTER_TIMEOUT_MS);
return fresh.length === state.pointers.length ? state : { ...state, pointers: fresh };
}
export function eraseAtPoint(
state: AnnotationState,
point: NormalizedPoint,
radius: number
): string[] {
const hits: string[] = [];
for (const stroke of state.strokes) {
if (stroke.points.some((candidate) => distance(candidate, point) <= radius)) {
hits.push(stroke.strokeId);
}
}
return hits;
}
/// Authors with a stroke still in progress, so the UI can say who is drawing right now.
export function activeAuthors(state: AnnotationState): string[] {
const authors = new Set<string>();
for (const stroke of state.strokes) {
if (stroke.isOpen) authors.add(stroke.authorId);
}
return [...authors];
}
export function makeStrokeId(): string {
return `s-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
}
export function withColor(style: StrokeStyle, color: string): StrokeStyle {
return { ...style, color };
}
function distance(a: NormalizedPoint, b: NormalizedPoint): number {
return Math.hypot(a.x - b.x, a.y - b.y);
}
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export * from "./annotation-renderer.js";
export * from "./annotation-state.js";
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import type { DataEnvelope, DataTopic, TopicPayloadMap } from "@pistation/shared-types";
import { decodeEnvelope, encodeEnvelope } from "@pistation/shared-types";
import { Room, RoomEvent } from "livekit-client";
export type ConnectionStatus =
| "idle"
| "connecting"
| "connected"
| "reconnecting"
| "disconnected"
| "failed";
export interface Credentials {
livekitUrl: string;
accessToken: string;
}
export interface ConnectionHandlers {
onStatus(status: ConnectionStatus): void;
onEnvelope(envelope: DataEnvelope): void;
onReconnected?(): void;
onConnectionError?(detail: string): void;
}
const RETRY_DELAYS_MS = [1000, 2000, 4000, 8000, 15000, 30000];
export function createRoom(): Room {
return new Room({
adaptiveStream: true,
dynacast: true,
disconnectOnPageLeave: true
});
}
export function publishEnvelope<T extends DataTopic>(
room: Room,
topic: T,
senderId: string,
payload: TopicPayloadMap[T],
reliable = true
): void {
if (room.state !== "connected") return;
const data = encodeEnvelope(topic, senderId, payload);
void room.localParticipant.publishData(data, { reliable, topic });
}
export class RoomConnection {
readonly room: Room;
private handlers: ConnectionHandlers;
private fetchCredentials: () => Promise<Credentials>;
private retryIndex = 0;
private retryTimer: ReturnType<typeof setTimeout> | null = null;
private stopped = false;
private visibilityListener: (() => void) | null = null;
constructor(fetchCredentials: () => Promise<Credentials>, handlers: ConnectionHandlers) {
this.room = createRoom();
this.handlers = handlers;
this.fetchCredentials = fetchCredentials;
this.bindRoomEvents();
this.bindVisibility();
}
async start(): Promise<void> {
this.stopped = false;
await this.attempt();
}
async stop(): Promise<void> {
this.stopped = true;
this.clearRetry();
if (this.visibilityListener && typeof document !== "undefined") {
document.removeEventListener("visibilitychange", this.visibilityListener);
this.visibilityListener = null;
}
await this.room.disconnect();
this.handlers.onStatus("disconnected");
}
private bindRoomEvents(): void {
this.room
.on(RoomEvent.Connected, () => {
this.retryIndex = 0;
this.handlers.onStatus("connected");
})
.on(RoomEvent.Reconnecting, () => this.handlers.onStatus("reconnecting"))
.on(RoomEvent.Reconnected, () => {
this.retryIndex = 0;
this.handlers.onStatus("connected");
this.handlers.onReconnected?.();
})
.on(RoomEvent.Disconnected, () => {
if (this.stopped) return;
this.handlers.onStatus("disconnected");
this.scheduleRetry();
})
.on(RoomEvent.DataReceived, (payload: Uint8Array) => {
const envelope = decodeEnvelope(payload);
if (envelope) this.handlers.onEnvelope(envelope);
});
}
private bindVisibility(): void {
if (typeof document === "undefined") return;
this.visibilityListener = () => {
if (document.visibilityState !== "visible") return;
if (this.stopped) return;
if (this.room.state === "connected") return;
this.clearRetry();
this.retryIndex = 0;
void this.attempt();
};
document.addEventListener("visibilitychange", this.visibilityListener);
}
private async attempt(): Promise<void> {
if (this.stopped) return;
this.handlers.onStatus("connecting");
try {
const credentials = await this.fetchCredentials();
await this.room.connect(credentials.livekitUrl, credentials.accessToken);
} catch (error) {
const detail = error instanceof Error ? error.message : String(error);
console.error(`[pistation] livekit connection failed: ${detail}`);
this.handlers.onConnectionError?.(detail);
this.scheduleRetry();
}
}
private scheduleRetry(): void {
if (this.stopped || this.retryTimer) return;
const delay = RETRY_DELAYS_MS[Math.min(this.retryIndex, RETRY_DELAYS_MS.length - 1)];
this.retryIndex += 1;
this.handlers.onStatus("reconnecting");
this.retryTimer = setTimeout(() => {
this.retryTimer = null;
void this.attempt();
}, delay);
}
private clearRetry(): void {
if (this.retryTimer) {
clearTimeout(this.retryTimer);
this.retryTimer = null;
}
}
}
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export * from "./annotation-renderer.js";
export * from "./annotation-state.js";
export * from "./connection.js";