{modelName}
(autoRotate = !autoRotate)}>
(wireframe = !wireframe)}>
(brightness = Math.max(0, brightness - 0.2))}>
(brightness = Math.min(3, brightness + 0.2))}>
modelScene?.resetCamera()}>
{#if status !== 'ready'}
{#if status === 'loading'} loading model... {:else if status === 'error'} failed to load model {:else} WebGL is not available in this browser {/if}
{/if}
drag to rotate · scroll to zoom · arrow keys after clicking